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1 词典释义:
actionscript
时间: 2025-09-03 15:06:15

动作脚本

双语例句
  • This is a generic ActionScript 3 object.

    这是一个通用的ActionScript 3对象。

  • ActionScript class name refactoring.

    重构了ActionScript类的名字。

  • Create an open ActionScript documentation.

    创建开源actionscript文档。

  • The powerful ActionScript programming language.

    强大的ActionScript编程语言。

  • Defining the application logic in actionscript.

    用actionscript定义应用程序逻辑。

  • The result and fault attributes are ActionScript Event Handlers.

    其中result和faul t属性是ActionScript事件处理器。

  • I will also discuss the new and unnoticed features of ActionScript 3.

    还要讨论ActionScript 3中的新特性和不太为人所知的特性。

  • ActionScript 3.0 contains a flash.text package for all text-related APIs.

    ActionScript 3.0包含一个flash . text包,它提供与文本相关的所有api。

  • Flex will deserialize the SOAP response into a graph of ActionScript objects.

    Flex将把SOAP响应反序列化为actionscript对象的一张图。

  • Flex is written in ActionScript 3, the programming language of the Flash player.

    Flex是用Flash播放器的编程语言actionscript 3编写的。

  • Metah.ch has some awesome video tutorials on Flash, ActionScript, Flex, and AIR.

    ch有一些可怕的视频教程和Flash, ActionScript中,弯曲,和空气。

  • As for the next generation of ActionScript 3-based application platform, he says.

    对于下一代基于ActionScript 3的应用平台这个话题,他说。

  • ActionScript lets you have optional parameters, but they must have default values to use.

    ActionScript允许有可选参数,但必须有可用的缺省值。

  • Now, let's move on to the easiest manipulation of all: calling ActionScript object methods.

    现在,让我们继续执行最简单的操作:调用 ActionScript 对象方法。

  • In other words, being able to do more in MXML means that less ActionScript code is required.

    换句话说,能够使用MXML做更多的工作意味着需要更少的ActionScript代码。

  • First, you can create applications using a combination of MXML markup and ActionScript code.

    首先,您可以使用MXML标记和ActionScript代码创建应用程序。

  • ActionScript 1.0 was first released with Flash 5, its first completely programmable version.

    ActionScript 1.0最初随Flash 5一起发布,这是第一个完全可编程的版本。

  • Developers particularly love the improved object-oriented structure of ActionScript 3.0.

    开发人员特别喜欢ActionScript3.0改进的面向对象结构。

  • I found PyParsing very easy to use, and it made developing an ActionScript 3 parser fun.

    我发现PyParsing使用起来非常方便,并且在用它来开发actionscript 3解析器的过程让我觉得挺有意思的。

  • So if you plan on working with Flash in your job, learning ActionScript 3.0 is essential.

    所以,如果你打算从事Flash相关工作,学习ActionScript3.0很重要。

  • If you are unfamiliar with ActionScript, the code in Listing 1 might look a little odd to you.

    如果您不熟悉ActionScript,清单1的代码可能看上去有点奇怪。

  • ActionScript, a powerful object-oriented programming language, is used to create client logic.

    ActionScript则是一种功能强大的面向对象的编程语言,用来创建客户逻辑。

  • This allows you to use the code analyzer on your ActionScript code, so that is a good start.

    它让你使用代码分析器分析ActionScript代码,这是一个好的开始。

  • It provides the developer with more information about his or her ActionScript 3 source files.

    它能够为开发人员提供了更多ActionScript 3源文件中的信息。

  • In the ActionScript world, you would typically access objects through dot notation object.id.

    在ActionScript世界中,您通常将通过点标记(dot notation) object . id访问对象。

  • All interaction with the server side is through an ActionScript 3 object called ElectroServer.

    所有与服务器端的交互是通过一个叫作称为ElectroServer的ActionScript 3对象来实现的。

  • ActionScript provides flow control and object manipulation features that are not available in MXML.

    ActionScript提供了MXML内所没有的流控制和对象处理特性。

  • A runtime ActionScript library for collecting data in the application under test and writing it out.

    一个运行时actionscript库,用于测试时收集应用中的数据并输出。

  • Besides, the GuiBuilder helps the UI layout design and later generates ActionScript source code.

    除此之外,GuiBuilder有助于ui的布局设计并生成actionscript源代码。